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THE PRINCIPLES OF WARFARE
Copyright © 2000 Sonshi.com.
All Rights Reserved. POSTED WITH PERMISSION!
Chapter One: Calculations
Sun-tzu said:
Warfare is a great matter to
a nation; it is the ground of death and of life; it is the
way of survival and of destruction, and must be examined.
Therefore, go through it by means of five factors; compare
them by means of calculation, and determine their statuses:
One, Way, two, Heaven, three, Ground, four, General, five,
Law.
The Way is what causes the people
to have the same thinking as their superiors; they may be
given death, or they may be given life, but there is no fear
of danger and betrayal. Heaven is dark and light, cold and
hot, and the seasonal constraints. Ground is high and low,
far and near, obstructed and easy, wide and narrow, and dangerous
and safe. General is wisdom, credibility, benevolence, courage,
and discipline. Law is organization, the chain of command,
logistics, and the control of expenses. All these five no
general has not heard; one who knows them is victorious, one
who does not know them is not victorious.
Therefore, compare them by means
of calculation, and determine their statuses. Ask: Which ruler
has the Way, which general has the ability, which has gained
Heaven and Ground, which carried out Law and commands, which
army is strong, which officers and soldiers are trained, which
reward and punish clearly, by means of these, I know victory
and defeat!
A general who listens to my calculations,
and uses them, will surely be victorious, keep him; a general
who does not listen to my calculations, and does not use them,
will surely be defeated, remove him. Calculate advantages
by means of what was heard, then create force in order to
assist outside missions. Force is the control of the balance
of power, in accordance with advantages.
Warfare is the Way of deception.
Therefore, if able, appear unable, if active, appear not active,
if near, appear far, if far, appear near. If they have advantage,
entice them; if they are confused, take them, if they are
substantial, prepare for them, if they are strong, avoid them,
if they are angry, disturb them, if they are humble, make
them haughty, if they are relaxed, toil them, if they are
united, separate them. Attack where they are not prepared,
go out to where they do not expect. This specialized warfare
leads to victory, and may not be transmitted beforehand.
Before doing battle, in the temple
one calculates and will win, because many calculations were
made; before doing battle, in the temple one calculates and
will not win, because few calculations were made; many calculations,
victory, few calculations, no victory, then how much less
so when no calculations? By means of these, I can observe
them, beholding victory or defeat!
Chapter Two: Doing Battle
Sun-tzu said:
Generally, the requirements of
warfare are this way: One thousand quick four-horse chariots,
one thousand leather rideable chariots, one hundred thousand
belted armor, transporting provisions one thousand li, the
distribution of internal and on the field spending, the efforts
of having guests, materials such as glue and lacquer, tributes
in chariots and armor, will amount to expenses of a thousand
gold pieces a day. Only then can one hundred thousand troops
be raised.
When doing battle, seek a quick
victory. A protracted battle will blunt weapons and dampen
ardor. If troops lay siege to a walled city, their strength
will be exhausted. If the army is exposed to a prolonged campaign,
the nation's resources will not suffice. When weapons are
blunted, and ardor dampened, strength exhausted, and resources
depleted, the neighboring rulers will take advantage of these
complications. Then even the wisest of counsels would not
be able to avert the consequences that must ensue. Therefore,
I have heard of military campaigns that were clumsy but swift,
but I have never seen military campaigns that were skilled
but protracted. No nation has ever benefited from protracted
warfare. Therefore, if one is not fully cognizant of the dangers
inherent in doing battle, one cannot fully know the benefits
of doing battle.
Those skilled in doing battle
do not raise troops twice, or transport provisions three times.
Take equipment from home but take provisions from the enemy.
Then the army will be sufficient in both equipment and provisions.
A nation can be impoverished by the army when it has to supply
the army at great distances. When provisions are transported
at a great distances, the citizens will be impoverished. Those
in proximity to the army will sell goods at high prices. When
goods are expensive, the citizens' wealth will be exhausted.
When their wealth is exhausted, the peasantry will be afflicted
with increased taxes. When all strength has been exhausted
and resources depleted, all houses in the central plains utterly
impoverished, seven-tenths of the citizens' wealth dissipated,
the government's expenses from damaged chariots, worn-out
horses, armor, helmets, arrows and crossbows, halberds and
shields, draft oxen, and heavy supply wagons, will be six-tenths
of its reserves.
Therefore, a wise general will
strive to feed off the enemy. One bushel of the enemy's provisions
is worth twenty of our own, one picul of fodder is worth twenty
of our own. Killing the enemy is a matter of arousing anger
in men; taking the enemy's wealth is a matter of reward. Therefore,
in chariot battles, reward the first to capture at least ten
chariots. Replace the enemy's flags and standards with our
own. Mix the captured chariots with our own, treat the captured
soldiers well. This is called defeating the enemy and increasing
our strength.
Therefore, the important thing
in doing battle is victory, not protracted warfare. Therefore,
a general who understands warfare is the guardian of people's
lives, and the ruler of the nation's security.
Chapter Three: Planning
Attacks
Sun-tzu said:
Generally in warfare, keeping
a nation intact is best, destroying a nation second best;
keeping an army intact is best, destroying an army second
best; keeping a battalion intact is best, destroying a battalion
second best; keeping a company intact is best, destroying
a company second best; keeping a squad intact is best, destroying
a squad second best. Therefore, to gain a hundred victories
in a hundred battles is not the highest excellence; to subjugate
the enemy's army without doing battle is the highest of excellence.
Therefore, the best warfare strategy is to attack the enemy's
plans, next is to attack alliances, next is to attack the
army, and the worst is to attack a walled city.
Laying siege to a city is only
done when other options are not available. To build large
protective shields, armored wagons, and make ready the necessary
arms and equipment will require at least three months. To
build earthen mounds against the walls will require another
three months. If the general cannot control his temper and
sends troops to swarm the walls, one third of them will be
killed, and the city will still not be taken. This is the
kind of calamity when laying siege to a walled city.
Therefore, one who is skilled
in warfare principles subdues the enemy without doing battle,
takes the enemy's walled city without attacking, and overthrows
the enemy quickly, without protracted warfare. His aim must
be to take All-Under-Heaven intact. Therefore, weapons will
not be blunted, and gains will be intact. These are the principles
of planning attacks.
Generally in warfare: If ten
times the enemy's strength, surround them; if five times,
attack them; if double, divide them; if equal, be able to
fight them; if fewer, be able to evade them; if weaker, be
able to avoid them. Therefore, a smaller army that is inflexible
will be captured by a larger one.
A general is the safeguard of
the nation. When this support is in place, the nation will
certainly be strong. When this support is not in place, the
nation will certainly not be strong.
There are three ways the ruler
can bring difficulty to the army: To order an advance when
not realizing the army is in no position to advance, or to
order a withdrawal when not realizing the army is in no position
to withdraw. This is called entangling the army. By not knowing
the army's matters, and administering the army the same as
administering civil matters, the officers and troops will
be confused. By not knowing the army's calculations, and taking
command of the army, the officers and troops will be hesitant.
When the army is confused and hesitant, the neighboring rulers
will take advantage. This is called a confused and hesitant
army leading another to victory.
Therefore, there are five factors
of knowing who will win: One who knows when he can fight,
and when he cannot fight, will be victorious; one who knows
how to use both large and small forces will be victorious;
one who knows how to unite upper and lower ranks in purpose
will be victorious; one who is prepared and waits for the
unprepared will be victorious; one whose general is able and
is not interfered by the ruler will be victorious. These five
factors are the way to know who will win.
Therefore I say: One who knows
the enemy and knows himself will not be in danger in a hundred
battles. One who does not know the enemy but knows himself
will sometimes win, sometimes lose. One who does not know
the enemy and does not know himself will be in danger in every
battle.
Chapter Four: Formation
Sun-tzu said:
In ancient times, those skilled
in warfare make themselves invincible and then wait for the
enemy to become vulnerable. Being invincible depends on oneself,
but the enemy becoming vulnerable depends on himself. Therefore,
those skilled in warfare can make themselves invincible, but
cannot necessarily cause the enemy to be vulnerable. Therefore
it is said one may know how to win but cannot necessarily
do it.
One takes on invincibility defending,
one takes on vulnerability attacking. One takes on sufficiency
defending, one takes on deficiency attacking. Those skilled
in defense conceal themselves in the lowest depths of the
Earth, Those skilled in attack move in the highest reaches
of the Heavens. Therefore, they are able to protect themselves
and achieve complete victory.
Perceiving a victory when it
is perceived by all is not the highest excellence. Winning
battles such that the whole world says "excellent"
is not the highest excellence. For lifting an autumn down
is not considered great strength, seeing the sun and the moon
is not considered a sign of sharp vision, hearing thunder
is not considered a sign of sensitive hearing. In ancient
times, those who are skilled in warfare gained victory where
victory was easily gained. Therefore, the victories from those
skilled in warfare are not considered of great wisdom or courage,
because their victories have no miscalculations. No miscalculations
mean the victories are certain, achieving victory over those
who have already lost.
Therefore, those skilled in warfare
establish positions that make them invincible and do not miss
opportunities to attack the enemy. Therefore, a victorious
army first obtains conditions for victory, then seeks to do
battle. A defeated army first seeks to do battle, then obtains
conditions for victory. Those skilled in warfare cultivate
the Way, and preserve the Law, therefore, they govern victory
and defeat.
The factors in warfare are: First,
measurement, second, quantity, third, calculation, fourth,
comparison, and fifth, victory. Measurements are derived from
Ground, quantities are derived from measurement, calculations
are derived from quantities, comparisons are derived from
calculations, and victories are derived from comparisons.
A victorious army is like a ton against an ounce; a defeated
army is like an ounce against a ton! The victorious army is
like pent up waters released, bursting through a deep gorge.
This is formation.
Chapter Five: Force
Sun-tzu said:
Generally, commanding of many
is like commanding of a few. It is a matter of dividing them
into groups. Doing battle with a large army is like doing
battle with a small army. It is a matter of communications
through flags and pennants.
What enable an army to withstand
the enemy's attack and not be defeated are uncommon and common
maneuvers. The army will be like throwing a stone against
an egg; it is a matter of weakness and strength. Generally,
in battle, use the common to engage the enemy and the uncommon
to gain victory. Those skilled at uncommon maneuvers are as
endless as the heavens and earth, and as inexhaustible as
the rivers and seas.
Like the sun and the moon, they
set and rise again. Like the four seasons, they pass and return
again. There are no more than five musical notes, yet the
variations in the five notes cannot all be heard. There are
no more than five basic colors, yet the variations in the
five colors cannot all be seen. There are no more than five
basic flavors, yet the variations in the five flavors cannot
all be tasted. In battle, there are no more than two types
of attacks: Uncommon and common, yet the variations of the
uncommon and common cannot all be comprehended. The uncommon
and the common produce each other, like an endless circle.
Who can comprehend them?
The rush of torrential waters
tossing boulders illustrates force. The strike of a bird of
prey breaking the body of its target illustrates timing. Therefore,
the force of those skilled in warfare is overwhelming, and
their timing precise. Their force is like a drawn crossbow
and their timing is like the release of the trigger.
Even in the midst of the turbulence
of battle, the fighting seemingly chaotic, they are not confused.
Even in the midst of the turmoil of battle, the troops seemingly
going around in circles, they cannot be defeated. Disorder
came from order, fear came from courage, weakness came from
strength. Disorder coming from order is a matter of organization,
fear coming from courage is a matter of force, weakness coming
from strength is a matter of formation.
Therefore, those skilled in moving
the enemy use formation that which the enemy must respond.
They offer bait that which the enemy must take, manipulating
the enemy to move while they wait in ambush. Those skilled
in warfare seek victory through force and do not require too
much from individuals. Therefore, they are able to select
the right men and exploit force. One who exploits force commands
men into battle like rolling logs and boulders. Logs and boulders
are still when on flat ground, but roll when on steep ground.
Square shapes are still, but round shapes roll. Therefore,
those skilled in warfare use force where the troops in battle
are like boulders rolling down a steep mountain. This is force.
Chapter Six: Weakness
and Strength
Sun-tzu said:
Generally the one who first occupies
the battlefield awaiting the enemy is at ease; the one who
comes later and rushes into battle is fatigued. Therefore
those skilled warfare move the enemy, and are not moved by
the enemy. Getting the enemy to approach on his own accord
is a matter of showing him advantage; stopping him from approaching
is a matter of showing him harm.
Therefore, if the enemy is at
ease, be able to exhaust him; if the enemy is well fed, be
able to starve him; if the enemy is settled, be able to move
him; appear at places where he must rush to defend, and rush
to places where he least expects. To march over a thousand
li without becoming distressed, march over where the enemy
is not present. To be certain to take what you attack, attack
where the enemy cannot defend. To be certain of safety when
defending, defend where the enemy cannot attack. Therefore,
against those skilled in attack, the enemy does not know where
to defend; against those skilled in defense, the enemy does
not know where to attack. Subtle! Subtle! They become formless.
Mysterious! Mysterious! They become soundless. Therefore,
they are the masters of the enemy's fate.
To achieve an advance that cannot
be hampered, rush to his weak points. To achieve a withdrawal
that cannot be pursued, depart with superior speed. Therefore,
if we want to do battle, even if the enemy is protected by
high walls and deep moats, he cannot but do battle, because
we attack what he must rescue. If we do not want to do battle,
even if we merely draw a line on the ground, he will not do
battle, because we divert his movements.
Therefore, if we can make the
enemy show his position while we are formless, we will be
at full force while the enemy is divided. If our army is at
full force and the enemy is divided, then we will attack him
at ten times his strength. Therefore, we are many and the
enemy few. If we attack our many against his few, the enemy
will be in dire straits.
The place of battle must not
be made known to the enemy. If it is not known, then the enemy
must prepare to defend many places. If he prepares to defend
many places, then the forces will be few in number. Therefore,
if he prepares to defend the front, the back will be weak.
If he prepares to defend the back, the front will be weak.
If he prepares to defend the left, the right will be weak.
If he prepares to defend the right, the left will be weak.
If he prepares to defend everywhere, everywhere will be weak.
The few are those preparing to defend against others, the
many are those who make others prepare to defend against them.
Therefore, if one knows the place
of battle and the day of battle, he can march a thousand li
and do battle. If one does not know the place of battle and
the day of battle, then his left cannot aid his right, and
his right cannot aid his left; his front cannot aid his back,
and his back cannot aid his front. How much less so if he
is separated by tens of li, or even a few li. Based on my
calculations, though Yueh's troops were many, what advantage
was this to them in respect to victory? Therefore I say, victory
can be achieved.
Though the enemy is many, he
can be prevented from doing battle. Therefore, know the enemy's
plans and calculate their strengths and weaknesses. Provoke
him, to know his patterns of movement. Determine his position,
to know the ground of death and of life. Probe him, to know
where he is strong and where he is weak.
The ultimate skill is to take
up a position where you are formless. If you are formless,
the most penetrating spies will not be able to discern you,
or the wisest counsels will not be able to do calculations
against you. With formation, the army achieves victories yet
they do not understand how. Everyone knows the formation by
which you achieved victory, yet no one knows the formations
by which you were able to create victory. Therefore, your
strategy for victories in battle is not repetitious, and your
formations in response to the enemy are endless.
The army's formation is like
water. The water's formation avoids the high and rushes to
the low. So an army's formation avoids the strong and rushes
to the weak. Water's formation adapts to the ground when flowing.
So then an army's formation adapts to the enemy to achieve
victory. Therefore, an army does not have constant force,
or have constant formation. Those who are able to adapt and
change in accord with the enemy and achieve victory are called
divine. Therefore, of the five elements, none a constant victor,
of the four seasons, none has constant position; the sun has
short and long spans, and the moon waxes and wanes.
Chapter Seven: Armed Struggle
Sun-tzu said:
Generally, the principles of
warfare are: The general receives his commands from the ruler,
assembles the troops, mobilizes the army, and sets up camp.
There is nothing more difficult than armed struggle. In armed
struggle, the difficulty is turning the circuitous into the
direct, and turning adversity into advantage. Therefore, if
you make the enemy's route circuitous and bait him with advantages,
though you start out behind him, you will arrive before him.
This is to know the calculations of the circuitous and of
the direct.
Therefore, armed struggle has
advantages, and armed struggle has risks. If the entire army
mobilizes for an advantage, you will not arrive on time. If
a reduced army mobilizes for an advantage, your stores and
equipment will be lost. For this reason, by rolling up your
armor, rushing forward without stopping day or night, covering
twice the usual distance for an advantage a hundred li away,
the general will be captured. The strong will arrive first,
the weak will lag behind, and as a rule, only one-tenth will
arrive. If one struggles for an advantage fifty li away, the
general of the front forces will be thwarted, and as a rule
only one half will arrive. If one struggles for an advantage
thirty li away, then two-thirds of the army will arrive. For
this reason, if an army is without its equipment will lose;
if an army is without its provisions will lose; if the army
is without its stores will lose.
Therefore, one who does not know
the intentions of the rulers of the neighboring states cannot
secure alliances. One who does not know the mountains and
forests, gorges and defiles, swamps and wetlands cannot advance
the army. One who does not use local guides cannot take advantage
of the ground.
Therefore, the army is established
on deception, mobilized by advantage, and changed through
dividing up and consolidating the troops. Therefore, it advances
like the wind; it marches like the forest; it invades and
plunders like fire; it stands like the mountain; it is formless
like the dark; it strikes like thunder. When you plunder the
countryside, divide the wealth among your troops; when you
expand your territory, divide up and hold places of advantage.
Calculate the situation, and then move. Those who know the
principles of the circuitous and direct will be victorious.
This is armed struggle.
The Book of Military Administration
says: It is because words cannot be clearly heard in battle,
drums and gongs are used; it is because troops cannot see
each other clearly in battle, flags and pennants are used.
Therefore, in night battles use torches and drums; in day
battles use flags and pennants. Drums, gongs, flags, and pennants
are used to unite men's eyes and ears. When the men are united,
the brave cannot advance alone, the cowardly cannot retreat
alone. These are the principles for employing a large number
of troops. Therefore, in night battles, use many torches and
drums, and in day battles, use many flags and pennants in
order to influence men's eyes and ears.
The energy of the army can be
dampened, and the general's mind can be dampened. Therefore,
in the morning, energy is high, but during the day energy
begins to flag; and in the evening, energy is exhausted. Therefore,
those skilled in the use of force avoid high energy, and strike
when energy is exhausted. This is the way to manage energy.
Disciplined, wait for disorder;
calm, wait for clamor. This is the way to manage the mind.
Near, wait for the distant; rested, wait for the fatigued;
full, wait for the hungry. This is the way to manage strength.
Do not do battle with well ordered flags; do not do battle
with well-regulated formations. This is the way to manage
adaptation. Therefore, the principles of warfare are: Do not
attack an enemy that has the high ground; do not attack an
enemy that has his back to a hill; do not pursue feigned retreats;
do not attack elite troops; do not swallow the enemy's bait;
do not thwart an enemy retreating home. If you surround the
enemy, leave an outlet; do not press an enemy that is cornered.
These are the principles of warfare.
Chapter Eight: Nine Changes
Sun-tzu said:
Generally, the principles of
warfare are: The general receives his commands from the ruler,
assembles the armies, and mobilizes the masses. Do not camp
on difficult ground. Unite with your allies on intersecting
ground. Do not stay on open ground. Be prepared on surrounded
ground. Do battle on deadly ground. There are routes not to
be taken; there are armies not to be attacked; there are walled
cities not to be besieged; there are grounds not to be penetrated;
there are commands not to be obeyed.
Therefore, the general who knows
the advantages of the nine changes knows how to use the troops.
If the general does not know the advantages of the nine changes,
even if he knows the lay of the land, he will not be able
to take advantage of the ground. Those who commands an army
but does not know the principles of the nine changes, even
if he is familiar with the five advantages, will not be able
to best use his troops.
Therefore, the intelligent general
contemplates both the advantages and disadvantages. Contemplating
the advantages, he fulfills his calculations; contemplating
the disadvantages, he removes his difficulties. Therefore,
subjugate the neighboring rulers with potential disadvantages,
labor the neighboring rulers with constant matters, and have
the neighboring rulers rush after advantages.
So the principles of warfare
are: Do not depend on the enemy not coming, but depend on
our readiness against him. Do not depend on the enemy not
attacking, but depend on our position that cannot be attacked.
Therefore, there are five dangerous traits of a general: He
who is reckless can be killed. He who is cowardly can be captured.
He who is quick tempered can be insulted. He who is moral
can be shamed. He who is fond of the people can be worried.
These five traits are faults in a general, and are disastrous
in warfare. The army's destruction, and the death of the general
are due to these five dangerous traits. They must be examined.
Chapter Nine: Army Maneuvers
Sun-tzu said:
Generally, on positioning the
army and observing the enemy: To cross mountains, stay close
to the valleys; observe on high ground and face the sunny
side. If the enemy holds the high ground, do not ascend and
do battle with him. This is positioning the army in the mountains.
After crossing a river, you must stay far away from it. If
the enemy crosses a river, do not meet him in the water. When
half of his forces has crossed, it will then be advantageous
to strike. If you want to do battle with the enemy, do not
position your forces near the water facing the enemy; take
high ground facing the sunny side, and do not position downstream.
This is positioning the army near rivers.
After crossing swamps and wetlands,
strive to quickly get through them, and do not linger. If
you do battle in swamps and wetlands, you must position close
to grass, with the trees to your back. This is positioning
the army in swamps and wetlands. On level ground, position
on places that are easy to maneuver with your right backed
by high ground, with the dangerous ground in front, and safe
ground to the back. This is positioning the army on level
ground. These are the four positions advantageous to the army,
which enabled the Yellow Emperor to conquer four rulers.
Generally, the army prefers high
ground and dislikes low ground, values the sunny side and
despises the shady side, nourishes its health and occupies
places with resources, and avoids numerous sicknesses. These
factors mean certain victory. Where there are hills and embankments,
you must position on the sunny side, with the hills and embankments
to your right back. These are advantages to the army.
Use the ground for assistance.
When the rainwater rises and descends down to where you want
to cross, wait until it settles. Where there are ground with
impassable ravines, Heaven's Wells, Heaven's Prisons, Heaven's
Nets, Heaven's Pits, and Heaven's Fissures, you must march
quickly away from them. Do not approach them. When we distance
from them, draw the enemy to approach them. When we move to
face the enemy, he will have them at his back. When the army
is flanked by high ground, wetlands, tall reeds and grass,
mountain forests, or areas with thick undergrowth, you must
search carefully and thoroughly, because these are places
where men lie in ambush or where spies hide.
If the enemy is close and remains
quiet, he occupies a natural stronghold. If the enemy is far
away and challenges you to do battle, he wants you to advance,
because he occupies level ground that is to his advantage.
If trees move, he is advancing; if there are obstacles placed
in the undergrowth, he wants to make us suspicious; if the
birds take flight, he is lying in ambush; if the animals are
in fear, he is preparing to attack; if dust is high in straight
columns, his chariots are advancing; if dust is low and wide,
his infantry is advancing. If the dust is scattered, he is
gathering wood; if the dust is sparse, coming and going, he
is encamping.
If he speaks humbly, but increases
warfare readiness, he will advance. If he speaks belligerently
and advances aggressively, he will retreat. If he speaks apologetically,
he needs a rest. If his light chariots move first and take
position on the flanks, he is setting up for battle. If he
seeks peace without a treaty, he is calculating. If he sets
up his troops rapidly, he is expecting reinforcements.
If half of his troops advances
and half of his troops retreats, he is trying to lure you.
If the troops lean on their weapons, they are hungry. If the
troops who draw water drink first, they are thirsty. If he
sees advantage but does not take it, he is tired. If birds
gather, he is not there. If his troops cry at night, they
are afraid. If the army is unsettled, the general is weak.
If the enemy's flags and pennants move about, he is in chaos.
If the officers are irritable, they are exhausted. If his
horses are fed grain and his men meat, no longer hangs up
cooking pots, and does not return to camp, he is desperate.
If troops constantly gather in
small groups and whisper together, he has lost his men. If
he gives out rewards frequently, he is running out of resources.
If he gives out punishments frequently, he is dire straits.
If he is brutal at first, and then fears the masses, he is
the extreme of ineptitude. If he comes with offerings, he
wants to rest. If his troops confront you with anger, but
do not do battle or leave their position, he must be investigated.
In warfare, numbers may not necessarily be an advantage; do
not advance aggressively.
It is enough to consolidate your
strength, calculate the enemy, and get support from your men.
One who lacks strategic planning and underestimates the enemy
will be captured. If one punishes the troops before their
loyalty is formed, they will be disobedient. If they are disobedient,
they will be difficult to use. If one does not punish the
troops after their loyalty is formed, they cannot be used.
Therefore, if he commands them by benevolence, and unifies
them by discipline, this is called certain victory. If commands
are consistently enforced when training men, they will be
obedient; if commands are not consistently enforced when training
men, they will be disobedient. If commands are consistently
executed, they are in accord with the general.
Chapter Ten: Ground Formation
Sun-tzu said:
The grounds are accessible, entrapping,
stalemated, narrow, steep, and expansive. If you can go through
but the enemy cannot, it is called accessible. For accessible
ground, first take the high and the sunny side, and convenient
supply routes. You then do battle with the advantage. If you
can go through but difficult to go back, it is called entrapping.
For entrapping ground, if the enemy is unprepared, advance
and defeat him. If the enemy is prepared, and you advance
and are not victorious, it will be difficult to go back; this
is disadvantageous. If it is not advantageous to advance or
for the enemy to advance, it is called stalemated. For stalemated
ground, though the enemy offers you advantage, do not advance.
Withdraw. If you strike them when half has advanced, this
is advantageous.
For narrow ground, we must occupy
it first; be prepared and wait for the enemy. If the enemy
occupies it first, and is prepared, do not follow him. If
he is not prepared, follow him. For steep ground, if you occupy
it first, occupy the high on the sunny side and wait for the
enemy. If the enemy occupies it first, withdraw; do not follow
him. For expansive ground, if the forces are equal, it will
be difficult to do battle. Doing battle will not be advantageous.
These are the six Ways of ground. They are the general's responsibility,
and must be examined.
In warfare, there are flight,
insubordination, deterioration, collapse, chaos, and setback.
These six situations are not caused by Heaven or Ground, but
by the general. If the forces are equal, and one attacks ten,
this is called flight. If the troops are strong but the officers
weak, this is called insubordination. If the officers are
strong but the troops weak, this is called deterioration.
If the officers are angry and
insubordinate, doing battle with the enemy under anger and
insubordination, and the general does not know their abilities,
this is called collapse. If the general is weak and not disciplined,
his instructions not clear, the officers and troops lack discipline
and their formation in disarray, this is called chaos. If
the general cannot calculate his enemy, and uses a small number
against a large number, his weak attacking the strong, and
has no selected vanguard, this is called setback. These are
the six Ways of defeat. They are the general's responsibility,
and must be examined. Formations of the ground assist the
army.
To calculate the enemy, create
conditions leading to victory, calculating the dangers and
distances. They are the Ways of the superior general. Those
who do battle and know these are certain for victory. Those
who do battle and do not know these are certain for defeat.
Therefore, if the Way of warfare indicates certain victory,
though the ruler does not want to do battle, the general may
do battle. If the Way of warfare indicates defeat, though
the ruler wants to do battle, the general may not do battle.
Therefore, the general who does not advance to seek glory,
or does not withdraw to avoid punishment, but cares for only
the people's security and promotes the people's interests,
is the nation's treasure.
He looks upon his troops as children,
and they will advance to the deepest valleys. He looks upon
his troops as his own children, and they will die with him.
If the general is kind to the troops, but cannot use them,
or if the general loves the troops, but cannot command them,
or if the general does not discipline the troops, but cannot
establish order, the troops are like spoiled children and
are useless.
If I know the troops can attack,
but do not know the enemy cannot attack, my victory is half.
If I know the enemy can be attacked, but do not know the troops
cannot attack, my victory is half. If I know the enemy can
be attacked, and know the troops can attack, but do not know
the ground in battle, my victory is half. Therefore, one who
knows how to advance the army is limitless when taking action.
Therefore I say, if you know the enemy and know yourself,
the victory is not at risk. If you know the Heaven and you
know the Ground, the victory is complete.
Chapter
Eleven: Nine Grounds
Sun-tzu said:
The principles of warfare are:
There are dispersive ground, marginal ground, contentious
ground, open ground, intersecting ground, critical ground,
difficult ground, surrounded ground, and deadly ground. Where
the rulers do battle in their own ground, this is called dispersive
ground. Where one enters the other's ground but not deep,
this is called marginal ground. Where it is advantageous if
you occupy it and it is advantageous if the enemy occupies
it, this is called contentious ground. Where one can come
and go, this is called open ground.
Where ground is surrounded by
others, and the first one to reach it will gain the support
of the masses, this is called intersecting ground. Where one
enters deep into enemy ground, with many walled cities and
towns to his back, this is called critical ground. Where there
are mountains and forests, defiles and ravines, swamps and
wetlands, and places difficult to pass, this is called difficult
ground. Where the entrance is narrow, the exit circuitous,
allowing the enemy to attack his few to our many, this is
called surrounded ground. Where if one who does battle with
full force survives, and one who does not do battle with full
force perishes, this is called deadly ground.
Therefore, on dispersive ground,
do not do battle. On marginal ground, do not stop. On contentious
ground, do not attack. On open ground, do not become separated.
On intersecting ground, form alliances. On critical ground,
plunder. On difficult ground, press on. On surrounded ground,
be prepared. On deadly ground, do battle.
In ancient times, those skilled
in warfare were able to prevent the unity of the enemy's front
and back, the many and the few, the noble and the peasants,
and the superiors and the subordinates. Have the enemy be
separated and unable to assemble; if the enemy is assembled,
it should not be organized. Move when advantageous, stop when
not advantageous.
Ask: If the enemy is large in
number and advances, what should be the response? I say: Seize
what he values, and he will do what you wish. The essential
factor in warfare is speed. To take advantage of the enemy's
lack of preparation, take unexpected routes to attack where
the enemy is not prepared.
Generally, the Way of invading
is when one has penetrated deep into enemy ground, the troops
are united; the defender will not be able to prevail. If you
plunder the fertile fields, the army will have enough provisions.
If you take care of your health, avoid fatigue, you will be
united, and will build strength. When moving troops and calculating
plans, be formless. Throw your troops into situations where
there is no escape, where they will die before escaping. When
they are about to die, what can they not do? They will exert
their full strength.
When the troops are in desperate
situations, they fear nothing; having penetrated deep in enemy
ground, they are united. When there are no other alternatives,
they will fight. Therefore, though not disciplined, they are
alert; though not asked, they are devoted; though without
promises, they are faithful; and though not commanded, they
are trustworthy. Prohibit omens, and get rid of doubts, and
they will die without any other thoughts.
The soldiers do not have wealth,
but not because they dislike material goods; they do not live
long, but not because they dislike longevity. On the day the
men are issued orders to do battle, the sitting soldiers'
tears will soak their sleeves, and the lying soldiers' tears
will roll down their cheeks. However, if you throw them into
a desperate situation, they will have the courage of Chuan
Chu or Ts'ao Kuei.
Therefore, those skilled in warfare
are like the shuaijan. The shuaijan is a serpent on Mount
Chang. If you strike its head, its tail attacks; if you strike
its tail, its head attacks; if you strike its middle, both
the head and tail attack. Ask: Can forces be made like the
shuaijan? I say: They can. The men of Wu and Yueh hated each
other, however, encountering severe winds when crossing a
river on the same boat, they assisted each other like left
and right hands.
Therefore, hobbling horses and
burying chariot wheels are not enough. The Way of organization
is uniting their courage, making the best of the strong and
the weak through the principles of Ground. Therefore, one
who is skilled in warfare leads them by the hand like they
are one person; they cannot but follow.
It is important for a general
to be calm and remote, upright and disciplined, and be able
to mystify his men's eyes and ears, keeping them ignorant.
He changes his methods and plans, keeping them from knowing.
He changes his campsites and takes circuitous routes, keeping
them from anticipating. The day the general leads his troops
into battle, it is like climbing up high and throwing away
the ladder. He leads his troops deep into enemy ground, and
releases the trigger. He burns his boats and destroys the
cooking pots. He commands his troops like herding sheep; being
herded to and fro without them knowing where they are going.
Assembling the masses of the army, and throwing them into
danger are the responsibility of the general.
Adaptations to the nine grounds,
the advantages in defensive and offensive maneuvers, and the
patterns of human emotions must be examined. Generally, the
Way of invading is: When troops are deep in enemy ground,
they are united; when troops are not deep in enemy ground,
they are scattered. Where you leave your country, and lead
the troops across the border into enemy ground, this is called
isolated ground. Where there are four sides open, this is
called intersecting ground. Where you penetrated deep in enemy
ground, this is called critical ground. Where you penetrated
little in enemy ground, this is called marginal ground. Where
the back is impassable and the front is narrow, this is called
surrounded ground. Where there is nowhere to go, this is called
deadly ground.
Therefore, on isolated ground,
I have my troops united. On marginal ground, I consolidate
my troops. On contentious ground, I hurry my back. On open
ground, I pay attention to our defenses. On intersecting ground,
I strengthen our alliances. On critical ground, I maintain
continuous supply of provisions. On difficult ground, I press
on quickly. On surrounded ground, I block off openings. On
deadly ground, I show the troops our resolve to fight to the
death. Therefore, the nature of the army is: To defend when
surrounded, to fight hard when there are no other alternatives,
and to obey commands promptly when in danger.
Therefore, one who does not know
the intentions of the rulers of the neighboring states cannot
secure alliances. One who does not know the mountains and
forests, gorges and defiles, swamps and wetlands cannot advance
the army. One who does not use local guides cannot take advantage
of the ground. One who does not know any one of these matters
cannot command the army of a ruler.
When the army of a ruler attacks
a great nation, the nation's masses cannot assemble. When
its power overwhelms the nation, alliances cannot be formed.
Therefore, one does not contend for alliances with other nations.
One does not foster the power of other nations. If one pursues
his aims, overwhelming the enemy, then, he can take the enemy's
cities and overthrow kingdoms.
Give out rewards transcending
law, give out commands transcending policy. Command the masses
like commanding one person. Give your troops tasks, but do
not reveal them your plans. Get them to face danger, but do
not reveal the advantages. Throw them into danger and they
will survive; put them on deadly ground and they will live.
Only if the troops are in situations of danger will they turn
defeat into victory.
The concern of warfare is that
operations are in accord with the enemy's intentions. If one
then concentrates his strength on the enemy, killing his general
a thousand li away, this is called achieving objectives through
wit and skill. Therefore, on the day war is declared, close
off all borders, destroy all passports, and do not allow their
envoys to pass. Go through your plans in the temple and bring
about the execution of those plans.
If the enemy presents an opportunity,
take advantage of it. Attack what he values most. Do not advance
on any fixed day or time; calculate and adapt to the enemy
to determine the matter of doing battle. Therefore, be like
a maiden; once the enemy opens the door, be like a scurrying
hare. The enemy will be unable to prevail.
Chapter Twelve: Fire Attacks
Sun-tzu said:
There are five kinds of fire
attacks: One, burning personnel; two, burning provisions;
three, burning equipment; four, burning stores; five, burning
weapons.
Using fire attacks depends on
proper conditions. Equipment for fire attacks must be available
beforehand. There are appropriate seasons for using fire attacks,
and appropriate days for raising fires. The appropriate season
is when the weather is dry; the appropriate day is when the
moon is at Chi, Pi, I, or Chen. These four days are when there
are rising winds.
Generally, in fire attacks, you
must respond according to the five changes of fire: If the
fires are set inside enemy camp, you must respond quickly
outside the enemy camp; if the fires are set but the enemy
is calm, then wait, do not attack. Let the fire reach its
height, and follow up if you can, stay if you cannot; If the
fire attack can be set outside, without relying on the inside,
set it when the time is right. If the fire is set upwind,
do not attack downwind. If it is windy all during the day,
the wind will stop at night. The army must know the five changes
of fire, to be able to calculate the appropriate days. Those
who use fire to assist in attacks are intelligent, those who
use water to assist in attacks are powerful. Water can be
used to cut off the enemy, but cannot be used to plunder.
If one gains victory in battle
and is successful in attacks, but does not exploit those achievements,
it is disastrous. This is called waste and delay. Therefore,
I say the wise general thinks about it, and the good general
executes it.
If it is not advantageous, do
not move; if there is no gain, do not use troops; if there
is no danger, do not do battle. The ruler may not move his
army out of anger; the general may not do battle out of wrath.
If it is advantageous, move; if it is not advantageous, stop.
Those angry will be happy again, and those wrathful will be
cheerful again, but a destroyed nation cannot exist again,
the dead cannot be brought back to life. Therefore, the enlightened
ruler is prudent, the good general is cautious. This is the
Way of securing the nation, and preserving the army.
Chapter Thirteen: Using
Spies
Sun-tzu said:
Generally, raising an army of
a hundred thousand and advancing it a thousand li, the expenses
to the people and the nation's resources are one thousand
gold pieces a day. Those in commotion internally and externally,
those exhausted on the roads, and those unable to do their
daily work are seven hundred thousand families. Two sides
remain in standoff for several years in order to do battle
for a decisive victory on a single day. Yet one refusing to
outlay a hundred pieces of gold and thereby does not know
the enemy's situation is the height of inhumanity.
This one is not the general of
the people, a help to the ruler, or the master of victory.
What enables the enlightened
rulers and good generals to conquer the enemy at every move
and achieve extraordinary success is foreknowledge. Foreknowledge
cannot be elicited from ghosts and spirits; it cannot be inferred
from comparison of previous events, or from the calculations
of the heavens, but must be obtained from people who have
knowledge of the enemy's situation.
Therefore there are five kinds
of spies used: Local spies, internal spies, double spies,
dead spies, and living spies. When all five are used, and
no one knows their Way, it is called the divine organization,
and is the ruler's treasure. For local spies, we use the enemy's
people. For internal spies we use the enemy's officials. For
double spies we use the enemy's spies. For dead spies we use
agents to spread misinformation to the enemy, For living spies,
we use agents to return with reports.
Therefore, of those close to
the army, none is closer than spies, no reward more generously
given, and no matter in greater secrecy. Only the wisest ruler
can use spies; only the most benevolent and upright general
can use spies, and only the most alert and observant person
can get the truth using spies. It is subtle, subtle!
There is nowhere that spies cannot
be used. If a spy's activities are leaked before they are
to begin, the spy and those who know should be put to death.
Generally, if you want to attack an army, besiege a walled
city, assassinate individuals, you must know the identities
of the defending generals, assistants, associates, gate guards,
and officers. You must have spies seek and learn them. You
must seek enemy spies. Bribe them, and instruct and retain
them. Therefore, double spies can be obtained and used. From
their knowledge, you can obtain local and internal spies.
From their knowledge, the dead spies can spread misinformation
to the enemy. From their knowledge, our living spies can be
used as planned. The ruler must know these five kinds of espionage.
This knowledge depends on the
double spies. Therefore, you must treat them with the utmost
generosity. In ancient times, the rise of the Yin dynasty
was due to I Chih, who served the house of Hsia; the rise
of the Chou dynasty was due to Lu Ya, who served the house
of Yin. Therefore, enlightened rulers and good generals who
are able to obtain intelligent agents as spies are certain
for great achievements. This is essential for warfare, and
what the army depends on to move.
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